Nationstates How To Declare War
Introduction
So what is this?
NationStates is a free nation simulation game. Y'all create your own state, fashioned afterward your own ideals, and intendance for its people. Either that or you lot deliberately torture them. It's really upwards to you lot.
Is information technology a serious political affair, or just for fun?
You can play it either way. NationStates does have humorous bent, but that'southward only because politics is naturally funny.
Gameplay
What do I do?
First, create a nation. From there, it depends. Most nations concentrate on developing their laws and ideology past answering Issues, which pop up several times a twenty-four hour period. Others prefer to engage on the international scene past winning a position of ability in Regions, crafting international constabulary in the World Assembly, or discussing various matters in the Forums. Y'all can explore or ignore different areas of the world equally you choose.
How do I win?
Beats the hell out of me. Yous can make an space variety of nations, but no-ane can tell y'all which are best. Nations practice get ranked on many unlike scales by the bean-counters at the Globe Census, but being ranked high on a scale isn't necessarily a good thing. Is it a badge of laurels or a marker of shame to reach the height of "Most Religious?"
Can I attack other nations?
No. Nations cannot be damaged or destroyed past foreign powers. Y'all develop your nation the style you want, without being forced to accept care of the military, or the economic system, or anything else you don't specially prioritize.
Merely I keep hearing about invasions.
Some nations craft battles, trading pacts, and more on their regional boards or in forums such every bit International Incidents. But there's as well a type of interregional invasion known as "raiding" or "R/D". This is where organized groups of nations attempt to seize command of regions by moving in that location en masse and endorsing each other to proceeds political ability. Different nations, regions can effectively be captured and destroyed. This isn't common, but isn't unheard of, either.
Problems
How exercise I develop my nation?
A few times a day, you lot'll face up an issue and need to determine what to exercise about it. How you respond determines almost everything almost how your nation evolves. There's no micro-direction. You lot control your nation's destiny by making wide policy decisions, not tweaking numbers.
I don't agree with whatever of the options on this effect!
Dismiss information technology! This is the equivalent of ignoring an issue until people stop talking nigh it. If you were a real government, y'all'd do this all the time, of course. Simply information technology's usually more interesting if you take a position.
I just banned skateboards and my insurance industry boomed! Why??
Considering of the style so many factors can interact, it'due south hard to predict the effects of a conclusion even when you know all the variables. Banning skateboards, for case, can lead to unhappier teenagers, who generate more youth crime, which increases the level of fearfulness amongst the full general populace, which spurs insurance sales.
But why did it alter and so much?
The world is realistic but more and so. There's a logic to how things work, but everything tends to gravitate to the most extreme effect, with the largest consequences. Fright not, though: This also ways it's usually easy to reverse the effects of earlier decisions.
Why am I a Corrupt Dictatorship?
Your nation'due south government category is determined past the nerds at the Earth Census, who classify y'all according to the amount of personal, economical, and political liberty in your nation. Hither is a neat visual representation.
How practice I set taxes?
You don't need to bother with such petty details! You're a big motion-picture show kind of person. Bureaucrats will automatically conform your taxes as necessary to fund any authorities spending y'all've authorized.
How do I increment my population?
Your national population grows steadily over fourth dimension no affair what y'all do. It merely does.
This event boosted Civil Rights in i nation but not another. What gives?
Consequence effects depend on the country of your nation. For example, shutting downwardly a newspaper that'due south critical of your government is just some other day at the office for a Psychotic Dictatorship, but a major policy shift in a nation with a history of protecting the costless press. Sharp ideological changes will be very visible, but if you lot just reaffirm the status quo, some outcome choices will modify nothing at all.
My nation but outlawed street racing and was awarded a imprint for tyranny! That'southward a bit farthermost, don't y'all recall?
Banners are awarded when nations reach a particular country. If your nation is already very shut to that state, one more small step in that management can get you over the line.
Similarly, blessing a broad-based program can qualify your nation for a imprint specific to one thing. For example, broadly supporting public spending might cause you to gain a banner for Education funding, while doing something that'southward good for business concern in full general might trigger a banner for the mining industry.
Isn't this "simulation" biased towards your politics?
Very mayhap. Not intentionally, though.
Why can't I fix my nation'south pretitle, Capital City, Leader, or Organized religion?
This becomes possible at detail population levels:
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250 million: Your nation will receive an effect that allows you to gear up a Capital City in some circumstances.
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500 million: Y'all can write a custom pretitle in your Settings.
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750 million: The Leader issue.
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1 billion: The Faith issue.
If y'all dismiss the outcome, the custom field will remain locked and y'all volition receive the same consequence again at some bespeak in the future.
Regions
Which region should my nation be in?
It depends on what you're looking for. Anyone can create a region for any reason and in that location are thousands of them. To find one, you can browse the tag cloud, or the world in general. Almost regions are looking for new residents, and you volition probably receive a pocket-size flood of recruitment telegrams shortly after your nation is founded.
You begin in one of the Pacific regions (known as feeders): these tend to be large, vibrant, and somewhat spammy. Stay there if yous like, or motility somewhere else! You lot can shift regions whenever and equally often equally you like.
To change regions, find 1 and look for the link almost the top that says, "Like what you come across? Movement to (region)!"
Does it thing?
Yep. Your region has its ain bulletin board and its own World Census rankings, so yous should find somewhere you enjoy the company of your neighbors. And if you get involved in regional politics and the invasion game, it matters a lot.
The invasion what?
In a region, the nation with the most endorsements is automatically appointed Consul. This usually grants significant powers, including the ability to eject other nations from the region.
One way this can work is a region's residents endorse the nation they call up would brand the all-time Delegate, and that nation rules over information technology with a wise and gentle manus. Some other way is that nations brand individual deals on who to endorse in order to make sure that their ally gets into power. A third way is a bunch of nations from outside blitz in, endorse each other, and seize the Delegacy in a coup. This i is called "the invasion game" (too "raiding," or "R/D" for raiding/defending).
This whole area is controversial: Some nations exist for the thrill of trying to conquer regions; others retrieve it's reprehensible. Either style, it's worth knowing that it exists earlier you commencement your own region, or ascension to the leadership of an existing ane.
Both the invader and defender sides are highly organized, although there are enough of smaller-scale conflicts. More information tin be found in this forum postal service: "Nuts of Armed services Gameplay."
Who'south in charge of a region?
The person who created a region is known equally its Founder. Founders usually have complete ability over their region, being able to eject other nations, password-protect it, establish and abolish Embassies, suppress message board posts, and modify the Earth Factbook Entry (its main description). Nonetheless, many regions have no Founder, many take inactive Founders, and a few take non-executive Founders, which ways the Founder has relinquished power. In these cases, the nation in charge is the Delegate.
The region'south Delegate is the nation with the almost Earth Assembly endorsements. Information technology ordinarily has the exact aforementioned powers equally Founder, but a Founder can strip the Delegate position of power (by making it not-executive), while the reverse is not true. For this reason, a region with an active Founder is finer immune to serious invasion.
Founders can administrate their region as they run into fit, but Delegates must spend "influence" in gild to perform some actions. This limits the power of invader Delegates.
What is regional influence?
Information technology's a mensurate of how well-respected a nation is in its region. Nations earn influence in a region the longer they remain there and the more than endorsements they have. When a nation leaves, its influence in that region begins to refuse.
The more influence a nation has, the more influence the Delegate requires to squirt it from the region.
My region'due south WA Consul is an evil dictator who abuses her power! Make her stop!
Delegates are elected: If you don't like yours, it's up to you to get that nation unelected! Delegates are complimentary to use and abuse their power as they run across fit.
The World Assembly
What's the World Associates?
The World Assembly is the world's governing body. It'due south your run a risk to mold the world to your vision, by voting for resolutions yous similar and scuttling the rest. However, it's a double-edged sword, because your nation will exist affected past any resolutions that pass. (Unfortunately you can't obey the resolutions yous like and ignore the residuum.) In other words, information technology's a hot-bed of political intrigue and double-dealing.
Your nation can join the WA, but information technology's non compulsory. If you remain outside, you're unaffected by its decisions. If y'all're set up to mix it upward in international politics, though, the WA is for you.
In that location are ii primary benefits to WA membership: you can vote on resolutions, and you tin requite and receive endorsements to and from other nations in your region, which detemines who is Delegate.
You hateful like the Un?
Funny yous should say!
What's the do good of being Regional Delegate?
Except in regions where the Founder has stripped the position of executive powers, a Delegate can alter the World Factbook Entry, ready a password, eject other nations, suppress message lath posts, establish and cancel regional Embassies, and more. Some Delegates utilize this power to keep the region safe and orderly; others exercise it to cement their grip on power. And some, it's a little of both.
A Delegate besides represents the region before the World Assembly. She can review upcoming proposals for legislation and promote those she approves. When legislation reaches the resolution voting flooring, she wields boosted voting power over regular WA members: i extra vote for each endorsement. Delegates of big regions therefore take considerable influence over whether resolutions pass or fail.
A nation must have at least one endorsement to exist elected Regional Delegate.
I'k a WA member! What should I do?
Endorse some other WA members in your region, every bit a manner to betoken you like their policies, or their cool flag, or their willingness to endorse y'all back, or whatsoever. The nation with the most endorsements is elected Regional Consul: y'all tin support the incumbent or push for change.
Be aware that some Delegates are more democratic than others. Some will happily permit a fair election; others will ruthlessly eject anyone they consider a political threat. Dictatorial Delegates must exist overthrown past building opposition in stealth.
Y'all tin also contribute to NationStates international constabulary! The World Assembly has two Councils, the General Assembly and the Security Council, which each propose and pass resolutions. Yous may vote for or against whatever resolution at vote. Depending on how ardent you experience, you tin can as well debate the effect in the WA forums, and discuss which stance your Delegate should take on your Regional Message Lath.
How practise I endorse another nation?
You tin merely endorse some other nation if:
- Yous are both members of the World Assembly
- You are both in the same region
If this is truthful, the other nation will take an "Endorse [Nation Name]" push in its World Assembly section.
I accept more than than one nation. Tin can they all join the WA?
No. While you tin have every bit many nations equally you like, only one may exist a Globe Assembly member at a time.
What if I sneak them in?
First, delight don't. This is confronting the rules, and considered cheating. Sophisticated design-matching software constantly scans for suspicious behavior and will expel nations from the World Assembly that it determines are probable to be cheats (known every bit "WA multies"). Repeat or large-calibration offenders are deleted.
I only have 1 WA nation simply my brother has one and he sometimes uses this computer.
Unfortunately that's asking for trouble. We try to identify WA cheats accurately, but we have no mode of telling exactly whose fingers are touching the keyboard at whatsoever given time. So unfortunately if y'all don't want to run the hazard of being ejected from the WA (or worse), you lot shouldn't allow anyone else operate WA nations from your reckoner, either.
Sharing a network or IP address is usually fine. The game does not rely on any single method of identifying WA cheats, but combines information from many different methods to calculate the likelihood that multiple WA nations are operated past the same person.
What'south the difference between the General Assembly and the Security Council?
The Full general Assembly is concerned with passing international constabulary: resolutions to improve human rights, environmental standards, and the like. They have an immediate and fabric effect on all WA member nations, and can change your laws and category. For instance, if yous are a protectionist nation, and the WA passes a resolution promoting free trade, y'all may find your nation condign abruptly more than capitalist.
Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant role-playing community in the Full general Assembly forum, which debates and drafts legislation.
The Security Council, on the other manus, is very much near specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorizes Liberations, by removing a Consul's potency to fix a regional password (ordinarily to restore order following its capture by invaders). Compared to the Full general Associates, it is more concerned with gameplay (regional politics, invasions) than role-playing.
Both Councils function similarly in that they have proposals, which enter the voting floor to exist voted on as resolutions. Each Quango may accept a resolution at vote at the same time.
Can I propose a World Associates resolution?
Yes, once y'all take at to the lowest degree two endorsements, you can besides advise resolutions. If approved by enough Delegates, your proposal will be voted on by the unabridged Earth Assembly, and if passed, will become international constabulary.
Over time, the WA has developed a significant body of protocol governing proposals. To maximize your chance of success, y'all should familiarize yourself with it. Y'all can observe out more in the WA forums.
Whether a proposal reaches the voting floor is determined past the Delegates. If at to the lowest degree half dozen% of all Delegates approve it, it is said to accept attained quorum, and volition enter the resolution voting floor at the next opportunity. If it fails to assemble enough approvals, it volition be dropped.
Getting a resolution up is no easy business organisation, and usually requires support from many central players (specially Delegates of large regions who are agile in the WA).
Why don't my proposals ever make information technology to resolutions?
The WA takes itself seriously and will non corroborate proposals it sees as inappropriate. There are two common mistakes inexperienced contributors make:
- Not reading the relevant rules for General Assembly Proposals or Security Council Proposals.
- Proposing something beyond the scope of the WA'due south authority. For example, proposals cannot change the rules or mechanics of the game itself, nor ask for new features. They should not reference events, people, or things in the "real world" that do not exist in NationStates.
The best path to success is to get involved in the forums: the General Assembly forum or the the Security Council forum. At that place y'all can meet key players, suggest your idea as a typhoon, assemble feedback, and build support even before your proposal hits the queue.
How practice I approve a proposal?
You must be a Regional Delegate. If you are, so y'all will have an option to approve proposals when you view the list. By allowing unapproved proposals to fall by the wayside, Regional Delegates make certain that the WA only votes on worthy issues.
Can I make a resolution to add state of war to the game?
No. Well, you can, but I'm still non going to add together state of war. The WA is non there to request new game features. I admit this would exist nice: advise a alter, vote it through, and BAM! The game gets meliorate. But then, I would have to make the BAM! part happen. Information technology would require me to spend so much time rewriting game code that I wouldn't be able to pursue my existent passion, which is earning enough coin to buy food, and staying sane.
WA resolutions are a fashion to bring all member nations into line on a particular outcome; exist that environmental, democratic, free merchandise, or whatever. Don't suggest game improvements there. They merely clutter up the place. And they brand people remember, "Hey, yes, that would be cool! Why doesn't Max Barry get off his ass and do that?"
Trading Cards
How practise I earn cards?
Each time you lot respond an issue, you have a risk of receiving a new pack. Each pack contains 5 randomly called cards.
What do I do with them?
Cards are cosmetic. They grant no benefits other than the warm fuzzy feeling of owning them.
How do I trade them?
You can:
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Junk a carte past exchanging information technology for a small corporeality of bank. Click the flag area of the carte du jour to reveal the "Junk" button.
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Gift a card to another nation past paying a small amount of bank every bit a transfer fee.
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Sell a menu by offering information technology on the open market.
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Buy a carte du jour by bidding for information technology on the open market.
How do I get more than banking company?
The are but two ways to acquire banking company: junk cards or sell them.
How do auctions work?
Cards are bought and sold in the NationStates Timed Double Auction.
In a Double Auction, buyers and sellers make offers at the same time. A Timed Auction means that when a heir-apparent and seller match, the trade isn't conducted instantly; instead, there is a countdown, during which other parties tin can beat the offers.
The auction system is designed to force trading at true market place prices, reducing the ability of puppet nations to feed valuable cards to their masters.
Some notable quirks:
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Because the match toll is the midpoint of the bid and the ask, buyers will commonly pay less than their bid, and sellers will usually receive more than their ask.
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If you submit multiple bids/asks on the same bill of fare, yous could purchase/sell multiple copies of it.
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It's impossible to beat an ask of 0.01, since that's the minimum price, and earlier offers beat out later ones.
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When at that place are multiple matches, they'll resolve at the same time but usually not the same price. Each friction match has its ain match price.
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You lot tin can't reliably capture a specific bid or ask, so bid/ask what you actually desire or else risk being defenseless out. For example, if you run into a high bid on a card, y'all may exist tempted to submit a low ask for information technology, in order to match. But other offers may then arrive, causing your match to switch to a dissimilar, lower bidder.
Tin I stop receiving cards?
Yes, yous can opt-out of trading cards in your Settings.
What happens to its bill of fare if a nation ceases to exist?
Nothing. The cards don't go anywhere.
What happens if my nation ceases to be?
If your nation ceases to exist and you don't restore it, then somewhen your depository financial institution and whatsoever cards you accept collected will exist deleted.
What is this fee?
The auction business firm charges a small fee for the sale of premium cards, which it automatically deducts from the corporeality due to the seller. Buyers don't pay any fees; simply sellers of high-value cards do.
The auction fee is currently 10% of any amount in excess of 10.00 banking concern. For example, a bill of fare sold for fifteen.00 will net the seller fourteen.fifty, since there is an excess of 5.00, and 10% of this amount is 0.50. Cards sold for under 10.00 banking concern don't incur any fees, and the seller receieves the total amount paid by the buyer.
Technical
Why do you want my email accost?
So you can recover your password, should you forget information technology. You lot tin can also elect to be notified if your nation is about to be deleted for inactivity. And if you join the World Assembly, yous have to verify your e-mail address in order to enforce a one-WA-nation-per-player rule. That's information technology. No spam from united states.
Something's not working—what should I do?
Issues reports go in the Technical Forum. If you take a question, you can mail service it there, although please do endeavor searching kickoff.
I'm non receiving whatever new issues!
Nations can agree a maximum of five problems. Dismiss or deal with some kickoff, and new ones will begin flowing in.
I didn't receive my WA east-postal service from NationStates!
Commencement, check your nation settings and brand sure that you have entered an email address, and that the address is correct. If information technology is, your e-mail is probably being blocked by an anti-spam filter. This might exist something in your e-mail client, but more than probable is a program running on your Internet service provider'southward server. Anti-spam filters aren't perfect, and so sometimes block e-mail from NationStates. Unfortunately there's not much you or I tin can practice about this.
I'm going on vacation—what should I do?
In your nation's Settings, cheque the box marked "Holiday Mode" and click "Update Settings". This will terminate your nation from receiving new issues and grant it a longer grace period before it gets deleted for inactivity: 60 days.
How do I delete my nation?
You lot tin't. I decided it's amend to have people upset because they tin can't starting time over with the same nation name than people upset considering their nations got accidentally deleted. If you don't log into your nation, it will be deleted automatically in 28 days.
My nation disappeared!
First, make certain you're using the correct proper noun: "mynation" and non "the democracy of mynation", for example.
Although inactive nations cease to exist after 28 days, you tin restore them via the login page.
If yous're looking for information on an ex-nation, endeavor the Boneyard.
How do I apply formatting in my telegrams and posts?
You can apply some BBCode-style tags to improve the look of your telegrams, Regional Message Board posts, and (if y'all control a region) your regional World Factbook Entry. These are:
The following tags work in Regional World Factbook Entries, but not telegrams or Regional Message Board posts:
- Links: [url=https://maxbarry.com]Hello[/url] becomes: Hello
- Colors: [colour=blue]Howdy[/colour] becomes: Hullo
- Horizontal lines: [hr] becomes a line
How do I send a telegram to many nations at once?
Go to your Telegrams page and click Compose New Telegram. In the "To:" box, enter a list of nation names, separating them with commas.
You can also address telegrams to a region or special group. A telegram sent to region: Lazarus, for example, will be delivered to all nations in the region Lazarus. A telegram sent to tag: delegates will attain all World Associates Delegates.
A telegram sent to more than i recipient is a Mass TG.
There are three ways to ship a Mass TG:
- Enter a listing of comma-separated names (e.thou. "Testlandia, Sirocco, SalusaSecondus").
- Accost your telegram to an entire region or special group (e.g. "region: The Pacific" or "tag: new5000").
- Write a script or programme to interface with the Telegrams API for automatic only rate-limited delivery.
Telegrams with over viii recipients require ane postage per recipient. (An exception is letters sent by a Delegate, Founder, or Regional Officer with Communications authorisation to their own region, which require no stamps.)
If you want to reach a large number of nations without buying stamps, y'all can send the same message over and over, addressing it to eight or fewer nations at a time. This is more than time-consuming, just less money-consuming. Please use a Telegram Template, which makes the process faster, less error-prone, and provides Commitment Reports. To exercise this, first register a template past sending your telegram to "tag:template" and use the special code information technology gives you to transport copies to other nations.
What are Telegram Stamps?
Stamps are purchased from the NationStates Shop and required for telegrams addressed to more than 8 receipients at one time.
Stamps are refunded for whatsoever messages that never reach the recipient. (Because the recipient has blocked recruitment telegrams, for example). Yous tin can see whatsoever such refunds in your Stamp History.
What are the differences between Mass Telegrams and regular telegrams?
The differences are:
- Mass TGs include Commitment Reports, so you can tell exactly who received the TG and who didn't. These are viewable in your Sent Items.
- Similarly, when used for recruitment, Mass TGs include Recruitment Reports, which track who clicks a link from your telegram to your region and subsequently move in that location:
- Mass TGs support personalization via the macro %NATION%, which, when used in the body of a bulletin, expands into the proper name of the nation reading information technology.
- Mass TGs can reach large numbers of nations speedily and hands. For example, you can telegram all current Earth Assembly Delegates with "To: tag:delegates". You can too send telegrams to nations that don't exist yet, using "To: tag:new" or "tag:refounded", and nations will receive a copy of your message as they qualify for information technology (i.eastward. as they are created or refounded). With the exception of Delegates and Founders sending a TG to their own region, this functionality requires the buy of Telegram Stamps. For a full listing of available tags, open advanced telegram addressing by clicking the "▼" push beside the "To:" box when composing a new telegram.
What are the rules on sending telegrams?
Generally, you can send telegrams equally ofttimes equally you like. The game has inbuilt "flood" command and may slow you down if y'all try to ship a lot in a hurry—and, of form, y'all should stay within site etiquette rules and avoid spamming people with messages of piffling relevance.
Advanced users should exist aware of a few more rules:
- A telegram that encourages the recipient to move regions is a recruitment telegram, and must be marked past checking the appropriate box before clicking Transport. (The checkbox can be exposed by clicking the "▼" beside the "To:" box.)
- Similarly, a telegram that encourages nations to vote on a World Associates resolution or proposal must be marked equally a campaign telegram.
- Scripts, bots, and browser tools must abide by site Script Rules. All automated telegram-sending must be done via the NationStates API.
What special groups tin be reached using Telegram Stamps?
You tin address a telegram to:
- region: <Name> to ship a TG to all residents of a region. (Besides available without the need for Telegram Stamps to the region's Founder, Delegate, and authorized Officers.)
- tag: New<Number> will queue a Telegram for attempted delivery to the side by side <Number> newly created nations. Be aware, yet, that new nations are telegrammed very apace by very many region recruiters. In lodge to reduce spam, the system throttles recruitment letters so that nations only receive a few at a fourth dimension; additionally, new nations have a express corporeality of infinite in their Inbox. This means that many recruitment telegrams wired to new nations volition arrive late or not at all—and swallow Telegram Stamps yet. There is no special priority for recruitment Telegrams based on how quickly or by which method they are sent: All recruitment Telegrams enter the same queue and get out information technology in random order.
- tag: Refounded<Number> volition queue a Telegram for attempted delivery to the next <Number> of nations who are refounded (i.e. restored by their owner later previously ceasing to be due to inactivity).
- tag: NewDelegates<Number> will queue a Telegram for attempted delivery to the next <Number> of nations who become World Assembly Delegate for their region.
- tag: Delegates will send a TG to all current Globe Associates Delegates
- tag: WA will accomplish all Globe Associates member nations
- tag: All will send a Telegram to all nations. (Please be aware of site rules!)
- tag: Welcome can exist used by Regional Delegates and Founders to prepare an automatic greeting to new arrivals in their region. This requires no telegram stamps! Delegates/Founders can find the advisable control on their Region Command page. A region can merely take ane Welcome Telegram agile at a time, and it will exist canceled if the sender loses power in the region.
Filter by Exclusion: You tin can target your message more finely by excluding some recipients with -. This filters out any recipients who see the criteria. Examples:
- region:Lazarus, -nation:Testlandia: Send to all residents of Lazarus except Testlandia.
- region:Lazarus, -tag:WA: Ship to all not-WA nations residents of Lazarus.
- tag:All, -region:The Pacific, tag:Delegates: Send to all nations in the earth except residents of the Pacific, equally well as all WA Delegates.
Filter by Inclusion: Similarly, you tin require certain recipients with +. This filters out whatsoever recipients who don't encounter the criteria. Examples:
- region:Lazarus, +tag:WA: Transport to all WA member residents of Lazarus.
- region:Lazarus, region:The Pacific, +tag:delegates: Send to Delegates of Lazarus and the Pacific.
Recipients are processed in left-to-right order. This means that filters merely apply to recipients listed to their left. For example, a message addressed to -tag:WA, tag:All volition exist sent to the entire world, because the filter is candy first (and does zippo), and then the global list of nations is added.
When filtering specific nations, you lot must use the format -nation:<Nation> . You cannot simply prepend the minus sign to the nation name lone.
Filters piece of work on messages addressed to futurity nations, also. For example, you can send a message to tag:new5000, -region:The Pacific, which volition be sent to new nations who are founded anywhere except in The Pacific, or tag:new5000, +region:The Pacific to reach only those nations who are founded in The Pacific.
How successful are recruitment telegrams?
Sadly (for recruiters), the great bulk of recruitment telegrams are ignored, blocked, or never read. In full general, you should await:
- x-xx% of your telegrams to be blocked by spam filters.
- 0-1% of your telegrams to convince a nation to movement to your region.
These numbers vary by region: Feeders and Sinkers have more inactive nations, and they are targeted more often past recruiters. Newly created and refounded nations are guaranteed to be agile, just are targeted past recruiters fifty-fifty more frequently.
Notation that telegrams tin be delivered just and so deleted before the recipient ever sees them, due to limited infinite in their inbox. This is especially the case for recruitment telegrams sent to new nations, who often receive more letters than their inboxes can concur, with newer messages pushing out older ones.
Someone has taken command of my nation!
It is confronting the rules to hijack someone else's nation, and if we see someone do information technology, we'll ban them. If we don't see it happen, though, and someone changes your password and eastward-postal service address, I'm afraid you're on your own. Every bit far as the game is concerned, your government has been overthrown in a insurrection.
To prevent people accessing your nation, plow off auto-login in your Settings if you use a public computer. You should as well choose a countersign that is not hands guessable.
I'm a instructor; tin can I employ NationStates in my class?
Yes, some schools are doing very neat things with NationStates. If yous're interested in using this site in an educational environment, please run into the NationStates for Educators page.
How do I get a custom nation type?
Nations with populations over 500 one thousand thousand can write their own pretitle. Others, however, must choose from the driblet-downward menu.
Etiquette
It'due south complimentary speech, so I tin can mail whatever I like here, right?
Ahahahaha! Hahaha! Free voice communication! No, it'due south not. I run this spider web site, see, so yous have to play by my rules. It's like my ain Father Knows Best state.
What tin can I post?
You can hash out and argue about well-nigh anything, and so long equally it's vaguely relevant to politics or NationStates and doesn't fall into any of the categories below. You don't have to exist politically right, but you must maintain a minimum standard of beliefs.
What can't I mail service?
Whatsoever content that is:
- obscene
- illegal
- threatening
- malicious
- defamatory
- spam
This applies to your nation'due south proper name, motto, and other customizable fields, any letters you write, images yous post, or whatsoever other content you upload or link to NationStates. If you do, your nation will be deleted. See the site'due south Terms & Conditions and One Stop Rules Shop for details.
Also prohibited is the practice of "griefing." Griefing is playing with the primary aim of abrasive or upsetting other people. If you practise this, the game moderators may take action confronting yous.
Does that apply to my nation's flag?
Y'all betcha. In fact, we're much stricter on nation flags than we are on forum posts, considering they're not open up for claiming and debate. If you desire to make a political bespeak, it's best you utilize the forum, where other people take the right of answer. If you use your flag, you run the chance of having information technology removed if we determine it breaks site rules almost content and behavior.
I got into an argument with this idiot in the forums, and I got deleted and he didn't! How come yous let pro-Catholic argument, but when someone tries to tell the TRUE story of the coming of Christ—
Okay, let me stop you in that location. It might wait as if you lot are beingness persecuted for your political views, just what most probable happened is you made a personal set on and your opponent didn't. No matter what the subject matter, if y'all don't conduct yourself in accordance with the rules of etiquette, you will get into trouble with the moderators. The best style to go your points across in the forums is to remain calm and respect other people'south right to disagree with you.
Another player posted something offensive!
People get offended at different things, so starting time make certain it falls into one of the above categories. If it does, please report it to the game moderators using the Getting Aid folio, or if it's in the forums, to the Moderation forum.
Because our moderators are players who accept volunteered to help out of the goodness of their hearts, delight deal with bottom disputes without involving them. For instance, if someone in your region is annoying you, your region's Founder or WA Delegate can eject them.
Tin can I steal another player'due south nation?
No. This is fraudulent behavior and breaches the site's terms & conditions. The aforementioned applies to any attempt to impersonate another player, including attempting to hack nation or region passwords.
Tin can I invade other people'due south regions?
Yep. See: Regions.
Can I accept multiple nations?
Yeah, but only one can be a Globe Associates fellow member at whatsoever once.
Where can I find out more than near the rules?
While this FAQ (and the Terms & Weather of Use) comprehend all of the rules at a high level, you can find more than detail than you lot probably ever want to know in the One-Stop Rules Store on the forums.
You may also wish to read our Privacy Policy.
Nationstates How To Declare War,
Source: https://www.nationstates.net/page=faq
Posted by: clevelandwhind1981.blogspot.com

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